![]() It contains a number of sub-modes, each of which is playable with male or female avatars. It appears to be an exclusively small-sided match mode, meaning you'll play with teams of between three and five, as opposed to the regulation 11. That mode "takes football back to the streets with the authentic culture, creativity, and style of the small-sided game," EA says. Not all of FIFA 20's new features have been detailed thus far, but EA has explained a number of the gameplay changes it's making-particularly with regards to passing, shooting, and set pieces-in addition to revealing Volta. Now Playing: FIFA 20 Volta Football Explained | EA Play 2019 In short, microtransactions still look to be an issue in FUT 20, with many fans vocal about their inclusion and inherent pay-to-win nature.By clicking 'enter', you agree to GameSpot's ![]() Icons will now cost less on the transfer market, but the chances of obtaining one via a pack are still ludicrously low. There have been baby steps made this year in regards to cards. ![]() As of yet, very little progress has been made on this front, but who knows, maybe by the time FIFA 21 comes around things might have changed. EA has stated it has no plans to alter its approach to “surprise mechanics” unless laws are passed. Card packs are still available and people will continue to buy them. Unsurprising MechanicsOne thing that hasn’t changed are the microtransactions. There’s still FUT, though, complete with it’s controversial microtransactions and surprise mechanics. The changes made to Career mode, however minor they are, have also not made their way across. Most disappointing of all, there’s no sign of Volta the premier new addition to the core game is nowhere to be seen. House Rules are still there but the zany new Mystery Ball mode has sadly not made its way onto the handheld. Again true to its word, EA has added literally no new game modes since last year’s outing, nor have any tweaks been made to the existing ones. Play Yes, the menus also have benefitted from a fresh lick of paint but what lays within them is sadly exactly the same as FIFA 19. It really adds to the flow of a game how dearly I miss flicking the ball up in the air when receiving a pass and unleashing a powerful on goal when I go back to playing FIFA on the Switch. Still missing are some of FIFA 19’s additions, most notably among them being the first touch system that allows for the ball to be nudged in any direction with the right analogue stick. ![]() This includes the defender-beating strafe dribbling, occasionally bombastic set-up touch and the whole way that defending works now. And, as promised, none of the gameplay innovations implemented in FIFA 20’s big-league version have found their way onto Nintendo’s hybrid device. On the other hand, EA still has the gall to charge £44.99/$49.99 for it, with no upgrade option for owners of FIFA 19. In essence, it’s a stripped back version of FIFA 20 and indicative of its approach to the series on the Switch. It promises the “same gameplay innovation from FIFA 19 without any new development or significant enhancements” as well as “no new game modes”. Still running on EA’s Ignite engine (last used on the PS4/Xbox/PC version for FIFA 16), it simply can’t compete with the fluidity of movement and authentically animated players the Frostbite-powered versions display All in all, FIFA 20’s gameplay on Switch appears to have been largely neglected when compared to last year, and especially when compared to its big brother.” If you feel shortchanged by the fact that all I’ve done is changed a handful of small elements from the original version, mostly to change the date, then you know exactly how I felt when playing FIFA 20 Legacy Edition.ĩ Images To EA’s credit, it has been wholly transparent about the nature of this version, including a name change and being up front about what ‘Legacy Edition’ actually means. “FIFA 20’s moment-to-moment gameplay remains, disappointingly, largely completely unchanged from last year’s under-par outing. Still running on EA’s Ignite engine (last used on the PS4/Xbox/PC version for FIFA 16), it simply can’t compete with the fluidity of movement and authentically animated players the Frostbite-powered versions display All in all, FIFA 19’s gameplay on Switch appears to have been largely neglected when compared to last year, and especially when compared to its big brother.” This year, I have this to say about FIFA 20’s gameplay on Nintendo Switch: Last year, I had this to say about FIFA 19’s gameplay on Nintendo Switch: “FIFA 19’s moment-to-moment gameplay remains, disappointingly, largely unchanged from last year’s under-par outing.
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